For most people, that's more than enough. Your playspace is limited to a certain extent, but you still get upwards of 33 x 33 feet without much trouble. It also uses external base stations for tracking, which is not nearly as convenient but is more precise.
If you're looking for the system with the best controllers, you'll have to go with the Index. The controllers were designed with comfort and natural input in mind, and in that sense, they are a win. The Index and its Knuckles controllers are a potent pairing. I've experienced a lot of inside-out tracking with the Oculus Rift S while it's not quite as precise as external tracking, it certainly gets the job done without much issue.
There's no limit to your playspace due to the lack of external sensors, but keep in mind you're still tethered to a PC with a six-meter cable.
The cameras also track your position in space, allowing for a full 6DoF experience. These controllers are tracked by four cameras built into the Reverb G2. These new WMR controllers have been reshaped to fit the hand better, and some buttons have been reworked, but there's still no capacitive touch function for sensing finger and hand presence. These have been updated since the versions that shipped with original WMR headsets, though they're still not going to compare with the "Knuckles" controllers that are used with the Index. HP Reverb G2 is a Windows Mixed Reality (WMR) headset, and with it comes some updated WMR controllers. While the design and audio of these two headsets are similar, the tracking and motion controllers are quite different. If you hate the idea of supplying your own headphones for a VR system, you shouldn't have to worry with either of these headsets. They sit just off the ear and provide a robust audio solution. Valve, which helped HP a lot with the Reverb G2's development, clearly didn't stray far from what worked well on the Index. Ultimately both headsets will afford a high level of comfort, though getting there seems just a bit more refined on the Index.īoth headsets have adjustable headphones that hang down from the sides of the headset. The Reverb G2 relies on Velcro strips on either side of the halo headband, while the Index has dial and knobs for just about any adjustment you need to make. The gasket is removable for cleaning, just like that on the Valve Index.
Compared to the first-gen HP Reverb, which was in its own right comfortable, the refreshed Reverb G2 adds more face gasket cushioning that should keep the headset on your face for longer playtimes.